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Dolphin 5.0 memory card problem transer okld saves
Dolphin 5.0 memory card problem transer okld saves








dolphin 5.0 memory card problem transer okld saves

With GCI-folders, we can pick and choose what files make up our virtual memory. raw file for storing GCIs meant that we had to reflect the actual limitations of real memory cards, like the 127 file limit and 16MB limit. I must have had it set to 'On' because all my existing Nintendont save games were in a single ninmem.raw file, and when I injected my old GC saves into individual files it was just ignoring them. Same thing can be done when getting your saves ready for transfer into a console memory card.

dolphin 5.0 memory card problem transer okld saves

It's an ambiguously worded setting, so it's easy to see where the confusion came from, but basically with this option off you get multiple memory cards, as in one memory card for each game (individual files named XXXX.raw, where XXXX is the title ID of the game), and with this option on you get a multi memory card, as in one memory card for multiple games (a single file named ninmem.raw that every game uses). I know it's been a few years, but I was just using this guide to transfer some save games from a GC memory card to Nintendont on my Wii U and I can now clarify this - you do need to have 'Memcard Multi' set to 'Off' if you want to use separate files/cards for each game, so unfortunately the instructions in the first post are incorrect.










Dolphin 5.0 memory card problem transer okld saves